You don't have too many options with
Terrans, you can start building the Supply Depot or the
I'd recommend starting by the Supply Depot way, since you'll
have supply up to 18.
On maps like The Hunters, to build a reasonable
quantity of Marines/Firebat and Medics you'll need at least 3
Barracks.If the map is like BGH (money maps) 4+ Barracks is the
Now, the weak point of the Terran is the detection, although
they have the Sweep Scanner, to ensure a more effective
protection you will need Turrets, and build some Science Vessels
as soon as possible.
However,the best of the Terrans are the
Tanks,t he Siege Mode ability is very useful. In a Terran vs
Terran game will win who has more tanks or who uses them
better. Litoff, another interesting ability, since it does not
require any research, it's useful to escape if your base is under
attack, but other utility of Litoff is that the flying buildings
has a lot of sight, this can be used to extent tanks' sight (you should know that Tanks have less sight than range), this
is a big advantage.
The most advanced guns of Terran are The
Battlecruiser, although they don't have the range of the
Carriers,their special ability"Yamato Gun" is very useful and
How to play with Terrans,general:
Obviously it depends on how and where you going to play,but a
normal start should be:
-Build SCV until 7/10,then order to a SCV to build a Supply
-Build other SCV and send it to explore the map.
-When the Supply Depot is ready,build the Barracks.
-Build a SCV and when you have enough minerals build other
-If you want,you can repeat the other step and build other
Barracks,but it depends where and when you are playing.
-Begin building Marines and more SCV,when you are in 14/18 build
the second Supply Depot,if you think is necessary build a
-If you want,you can build the Refinery or wait a while.Continue
with the production of SCV and Marines
-When you have 3/4 Supply Depot build an Academy.
In games such as Terran vs Protoss the best strategy is to train Firebats as soon
as possible, to repeal any Zealot attack, and avoid any
Zealot Rush or
Last revision: 01/17/06