How to control Medics
All units have advantages and
disadvantages,and the Medics are not the exception;they're quite
dificult to control,specially with Marines and other
units while in troops.
The Medics seem, to be slightly faster than the
Marines/Firebats(well,in fact,they are not lol), but during an atttack,
they tend to go to the front of the group and instead of being
an aid, they become an obstacle.
This happens, for example,when you select a group with
Marines and a few Medics.
They'll begin to "lead" the troop,they
will be in front of the Marines.This is not good,since when you
attack something with the Marines using the command Attack,the
Medics,because they cannot attack, will go to the target,they'll forget
of the poors Marines,and when they want to heal the Marines,they
probably are dead.
To avoid this,the best thing you can do is to
put the Medics in the rear of the troop,so when the Marines or
Firebats attack,they will be in front of the group,they will
take damage and the Medics that come in the rear will stop to
heal the Marines.
Also,you can use keys(control 0-9), see Shortcuts or hot keys
, to assign a
special group of Medics and another group to the Marines,this is
not so easy,and it can be complicated.
Another possibility is to
control medics by stimpacks;you stimpack your Marines/Firebats and the Medics will follow the Marines/Firebats to heal
them,this is easier to do,but if the Medics don't heal the
Marines soon,they can be killed easily,since they have 10 less
Last revision: 10/19/05